Yıl 2018, Cilt 22, Sayı 5, Sayfalar 1337 - 1345 2018-10-01

Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia

Mehmet Fatih Döker [1] , Cem Kırlangıçoğlu [2]

52 155

The Digital World has become the most significant platform for spreading the written and visual documents about cultural and historical heritages in accordance with the recent developments on web based technologies. All kind of digital platforms such as notebooks, personal computers, tablets and mobile phones are the primary tools to transfer local values to global scale. Nevertheless, it is not possible to say that these technological opportunities are not used efficiently to promote museums keeping the inheritance and memory of societies. Fortunately, 3D game technologies and virtual reality applications have been started to use in this area. The traditional promotion methods are being replaced by these new and innovative solutions including ‘virtual museum’ term. People are capable to use this platform to see and interactively walk through the virtually reconstructed museums in a 3D digital environment. Creating accessible web based virtual museum platforms will attract tourists, students and researchers from all ages. The aim of this study is to create a virtual museum platform including all kind of written and visual materials. Hagia Sophia has been selected as the case study area of this study and digitally reconstructed to use in the project.

Virtual Reality, Cultural Heritage, Hagia Sophia, Istanbul
  • [1] White, M. 2014. “Virtual museums: Engaging with our cultural heritage through digital media”. University of Sussex Research & Enterprise. Accessed 4 June 2015.https://www.sussex.ac.uk/webteam/gateway/file.php?name=rcs-white-press-ready.pdf&site=274.[2] TUIK (Turkish Statistical Institute). 2017. “Kültürel Miras”. Accessed 11 December 2017.http://www.tuik.gov.tr/PreHaberBultenleri.do;jsessionid=GkRxhnTQRVDSQHyVpmYHgcTGvnLm47YnyD1nzHw0yTV58RhmKpTG!1782656678?id=24677[3] Mateevitsi, V., Sfakianos, M., Lepouras, G., & Vassilakis, C. 2012. “A game-engine based virtual museum authoring and presentation system”. Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts, 2008/9/10, p: 451-457, ACM, New York, USA.[4] Anderson, E. F., McLoughlin, L., Liarokapis, F., Peters, C., Petridis, P., & Freitas, S. 2009. “Serious Games in Cultural Heritage”. The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST - State of the Art Reports.[5] DHSM - Directorate of Hagia Sophia Museum. 2015. “History of Hagia Sophia Museum”. Accessed 3 December 2017. http://ayasofyamuzesi.gov.tr/en/history.[6] Bastanlar, Y. 2007. “User Behaviour in Web-based Interactive Virtual Tours”, Proc. of 29th International Conference on Information Technology Interfaces, Dubrovnik, Croatia. [7] Villaneuva, R., Moore, A., Wong, B.L.W. 2004. “Usability Evaluation of Non-immersive, Desktop, Photo-realistic Virtual Environments”. The 16th Annual Colloquium of the Spatial Information Research Centre (SIRC).[8] Guarnieri, A., Vettore, A., El-Hakim, S., & Gonzo, L. 2004. “Digital Photogrammetry and Laser Scanning In Cultural Heritage Survey”, ISPRS Comm. V Sym.[9] Kadobayashi R., Kochi, N., Otani, & H. Furukawa, R. 2004. “Comparison and Evaluation of Laser Scanning and Photogrammetry and Their Combined Use for Digital Recording of Cultural Heritage”, ISPRS Comm. V Sym.[10] Conforti Andreoni, D., Pinto, L. 2004. “The Creation of The Digital Models for The Protection of Cultural Heritage: The Baptistery of Cremona”, ISPRS Comm. V Sym.[11] Bastanlar, Y., Grammalidis, N., Zabulis, X., Yilmaz, E., Yardimci, Y., & Triantafyllidis, G. 2008. “3D Reconstruction for a Cultural Heritage Virtual Tour System”, International Society for Photogrammetry and Remote Sensing, Beijing, China.[12] Mainstone, R. J. 1988. “Hagia Sophia: Architecture, Structure, Liturgy of Justinian's Great Church”, Thames and Hudson.[13] White, M. 2014. “Virtual museums: Engaging with our cultural heritage through digital media”. University of Sussex Research & Enterprise. Accessed 4 June 2015.https://www.sussex.ac.uk/webteam/gateway/file.php?name=rcs-white-press-ready.pdf&site=274.[14] Wojciechowski, R., Walczak, K., White, M., & Cellary, W. 2004. “Building Virtual and Augmented Reality museum exhibitions”. Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004. DOI: 10.1145/985040.985060.[15] Kelly, L., & Bartlett, A. 2009. “Young People and Museums”. Australian Museum, Sydney, Australia. Accessed 7 June 2015. http://australianmuseum.net.au/young-people-and-museums.
Birincil Dil en
Konular İnşaat Mühendisliği, Mühendislik (Genel)
Yayımlanma Tarihi October 2018
Dergi Bölümü Araştırma Makalesi
Yazarlar

Orcid: 0000-0002-0414-0428
Yazar: Mehmet Fatih Döker (Sorumlu Yazar)
Kurum: Sakarya University
Ülke: Turkey


Orcid: 0000-0002-5998-9496
Yazar: Cem Kırlangıçoğlu
Kurum: Sakarya University
Ülke: Turkey


Bibtex @araştırma makalesi { saufenbilder392091, journal = {Sakarya University Journal of Science}, issn = {1301-4048}, eissn = {2147-835X}, address = {Sakarya Üniversitesi}, year = {2018}, volume = {22}, pages = {1337 - 1345}, doi = {10.16984/saufenbilder.392091}, title = {Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia}, key = {cite}, author = {Döker, Mehmet Fatih and Kırlangıçoğlu, Cem} }
APA Döker, M , Kırlangıçoğlu, C . (2018). Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia. Sakarya University Journal of Science, 22 (5), 1337-1345. DOI: 10.16984/saufenbilder.392091
MLA Döker, M , Kırlangıçoğlu, C . "Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia". Sakarya University Journal of Science 22 (2018): 1337-1345 <http://www.saujs.sakarya.edu.tr/issue/31265/392091>
Chicago Döker, M , Kırlangıçoğlu, C . "Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia". Sakarya University Journal of Science 22 (2018): 1337-1345
RIS TY - JOUR T1 - Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia AU - Mehmet Fatih Döker , Cem Kırlangıçoğlu Y1 - 2018 PY - 2018 N1 - doi: 10.16984/saufenbilder.392091 DO - 10.16984/saufenbilder.392091 T2 - Sakarya University Journal of Science JF - Journal JO - JOR SP - 1337 EP - 1345 VL - 22 IS - 5 SN - 1301-4048-2147-835X M3 - doi: 10.16984/saufenbilder.392091 UR - http://dx.doi.org/10.16984/saufenbilder.392091 Y2 - 2018 ER -
EndNote %0 Sakarya University Journal of Science Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia %A Mehmet Fatih Döker , Cem Kırlangıçoğlu %T Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia %D 2018 %J Sakarya University Journal of Science %P 1301-4048-2147-835X %V 22 %N 5 %R doi: 10.16984/saufenbilder.392091 %U 10.16984/saufenbilder.392091
ISNAD Döker, Mehmet Fatih , Kırlangıçoğlu, Cem . "Promotion of Cultural Heritages Through A Virtual Museum Platform: Case Study Hagia Sophia". Sakarya University Journal of Science 22 / 5 (Ekim 2018): 1337-1345. http://dx.doi.org/10.16984/saufenbilder.392091